SPATIAL
STORYTELLING
& NEURAL
RENDERING LAB

LAB INDEX

S.1 | Tooling & Pipeline

S.2 | Spatial Narrative & Interactive Experience

S.3 | Lab & Research

TECH STACK

ZBrush

Cinema 4D

Octane Render

PlayCanvas

Python

Gaussian Splatting

LAB INDEX

S.1 | Tooling & Pipeline

S.2 | Spatial Narrative & Interactive Experience

S.3 | Lab & Research

TECH STACK

ZBrush

Cinema 4D

Octane Render

PlayCanvas

Python

Gaussian Splatting

Tooling & Pipeline

S.1

PROPRIETARY C4D-TO-3DGS pipeline

I developed an automated pipeline that extracts mathematically perfect data directly from Cinema 4D and Octane. By generating synthetic ground-truth datasets, this tool bypasses the limitations of physical scanning. It allows creative studios and brands to turn highly detailed CGI into interactive spatial assets without losing a single pixel of quality.

Proprietary Pipeline

Python Tooling

Spatial Narrative & Interactive Experience

S.2

SPATIAL NARRATIVE EXPERIENCE

This interface is the culmination of my research pipeline, fusing high-end CGI with real-time interactivity. I transform complex organic assets into immersive narrative experiences by combining my proprietary Synthetic-to-3DGS engine with the web power of PlayCanvas. Designed specifically for the food industry, including haute cuisine, this solution offers absolute visual fidelity without the usual friction. It provides smooth execution on any web browser and a depth of interaction that redefines the standard of digital hospitality through narrative and emotion.

Web-Native UX

Spatial Storytelling

Lab & Research

Lab & Research

S.3

S.3

01. REAL-TIME VOLUMETRICS

Gaussian Splatting transforms the heaviest VDB simulations (smoke, liquids, organic matter) into ultra-light, intelligent data structures.

Where classic rendering requires massive compute time for a single frame, this technology allows for instant, 60 FPS interactive display directly in the browser, while preserving the exact finesse of the original simulation.


  • No App Required: Seamless web integration (PlayCanvas).

  • Zero Quality Loss: High-end CGI performance.

  • Unmatched Optimization: Fluid interactive experiences.

02. FIBONACCI SPHERE DISTRIBUTION

The Fibonacci distribution is nature’s optimized blueprint for perfect uniformity. By utilizing the Golden Angle, my tool ensures an even point distribution across any curved surface, avoiding the 'polar crowding' found in standard spherical grids.

This algorithmic approach guarantees consistent sampling density, which is critical for the neural engine to reconstruct complex volumes with mathematical balance and zero wasted compute.


  • Uniform Coverage

  • Algorithmic Sampling

  • Efficiency Optimization

03. SYNTHETIC GROUND-TRUTH

Gaussian Splatting thrives on comparison. By generating mathematically perfect synthetic datasets, my pipeline eliminates the 'friction' of the real world.

Without optical aberrations, sensor noise, or motion blur to interpret, the algorithm focuses exclusively on reconstruction fidelity. This results in absolute sharpness and flawless material accuracy—achieving a level of quality that physical photogrammetry simply cannot match.


  • Mathematical Certainty

  • Zero-Inference

  • Absolute Ground-Truth

01. REAL-TIME VOLUMETRICS

Gaussian Splatting transforms the heaviest VDB simulations (smoke, liquids, organic matter) into ultra-light, intelligent data structures.

Where classic rendering requires massive compute time for a single frame, this technology allows for instant, 60 FPS interactive display directly in the browser, while preserving the exact finesse of the original simulation.


  • No App Required: Seamless web integration (PlayCanvas).

  • Zero Quality Loss: High-end CGI performance.

  • Unmatched Optimization: Fluid interactive experiences.

02. FIBONACCI SPHERE DISTRIBUTION

The Fibonacci distribution is nature’s optimized blueprint for perfect uniformity. By utilizing the Golden Angle, my tool ensures an even point distribution across any curved surface, avoiding the 'polar crowding' found in standard spherical grids.

This algorithmic approach guarantees consistent sampling density, which is critical for the neural engine to reconstruct complex volumes with mathematical balance and zero wasted compute.


  • Uniform Coverage

  • Algorithmic Sampling

  • Efficiency Optimization

03. SYNTHETIC GROUND-TRUTH

Gaussian Splatting thrives on comparison. By generating mathematically perfect synthetic datasets, my pipeline eliminates the 'friction' of the real world.

Without optical aberrations, sensor noise, or motion blur to interpret, the algorithm focuses exclusively on reconstruction fidelity. This results in absolute sharpness and flawless material accuracy—achieving a level of quality that physical photogrammetry simply cannot match.


  • Mathematical Certainty

  • Zero-Inference

  • Absolute Ground-Truth

READY TO BUILD THE NEXT
GENERATION OF IMMERSIVE
EXPERIENCES?

READY TO BUILD THE NEXT
GENERATION OF IMMERSIVE
EXPERIENCES?

Get the Bridge on Gumroad

Get the Bridge on Gumroad

Léo Mallet

3D Artist & Creative Technologist